The Ooze

Absorbing Gelatin


Introduction

This page is intended for Baldur's Gate 3, Dungeons and Dragons, or any RPG, CRPG, ARPG. It describes 3 new components:

Altogether, they create a powerful narrative and gameplay experience.


Character creation

The Ooze (Origin)

Prologue

Secret Laboratory

In 1492 DR, the consciousness of a drop of iridescent ooze (Tiny), awakens in a nautiloid's secret laboratory.

In the dark, The Ooze hears:

"Feed the ooze !"

The Ooze

The nautiloid is attacked: the Illithids leave the laboratory.

After a jolt, its test tube rotates.

The Ooze

Nautiloid

The Ooze

After leaving the nautiloid, The Ooze absorbs

Act 1

Visions of Suppurus

After leaving the nautiloid and absorbing 10 enemies, The Ooze is overcome by a vision of Suppurus.

The Ooze sees an underground lake beneath the Slime Pits, composed of oozes under the control of a vile demon.

A voice, Juiblex's, whispers to him:

"Join me."

A voice, Ghaunadaur's, whispers to The Ooze:

"Free them from this demon."

The Ooze understands that Suppurus, the collective consciousness of the oozes, must be protected.

Visions of Paraelemental Plane of Ooze

After leaving the nautiloid and absorbing 20 enemies, The Ooze is overcome by a vision of Swamp of Oblivion (Paraelemental Plane of Ooze).

The Ooze sees a planetary ocean, composed of oozes under the domination of a vile princess.

A voice, that of Bwimb II, whispers to The Ooze:

"Come to me."

A voice, that of Ghaunadaur, mutters to The Ooze:

"Free them from this despot."

The Ooze understands that the Paraelemental Plane of Ooze, the collective consciousness of the oozes, must be protected.

Owlbear Cave

The Ooze, curious of its taste, can choose to absorb the egg in front of the Owlbear Mother

Sunlit Wetlands

The Ooze fights a colony of Dipsas, and their alpha, a giant Dipsa

Underdark: Myconid Cultists

The Ooze

Goblin Camp

The Ooze finds a huge horn, excreting a strange, viscous liquid.

This rhython seems far too precious and far too large for its current owners.

The Ooze

Zentharim Hideout

The Ooze

The Ooze

Act 2

Shadow Cursed Lands

The Ooze

Underdark: Abandoned Illithid Colony

The Ooze

The Ooze

The Ooze

The Ooze

The Ooze

The Ooze

NB: Psionic Advantage gives the player advantage against Psionic Saving throws, which are made with disadvantage by the attacker. This Feature will be useful in the final confrontation against Illensine.

Underdark: Demiplane of Filth

The Ooze

Out of the Abyss (1485-1486 DR)

The Ooze meets a sentient ooze, Glabbagool, in the Oozing Temple (Follower).

The Ooze

Dead in Thay (1485-1486 DR)

The Ooze

Turaglas

The Ooze

The Ooze

Act 3

Baldur's Gate: Iron Throne

The Ooze

Baldur's Gate: Circus

The Ooze

Molor

The Ooze

The Ooze

Swamp of Oblivion (Para-Elemental Plane of Ooze)

The Ooze

Shedaklah: Zuggtmoy

The Ooze

The Ooze

If the Ooze resists the Zuggtmoy's spores, it must play along and make Zuggtmoy thinks it is under her control.

Zuggtmoy

Plains of Rust

The Ooze

The Ooze

The Ooze

The Ooze

The Oozasis

The Ooze

The Tortles

The Ooze

The Ooze

Shedaklah: Slime Pits: Juiblex

The Ooze

The Ooze

The Ooze

The Ooze

Far Realm

In the Far Realm, The Ooze's immunities are removed.

The drow priest

The Ooze

The Ooze

The drow priest

Dismal Caverns (Deep Caverns)

The drow priest

If The Ooze accepts his sacrifice:

Ghaunadaur consumes The Ooze and attempts to overthrow Ao. Like elections, Majority of N die rolls

Otherwise, if The Ooze refuses to be consumed:

The Ooze faces The Lord of Slime, Aspect of Ghaunadaur.

From a gibbering mouther attached to the ceiling, The Lord of slimes pours jelly on the ground. That jelly shapes into oozes versions of the other inhabitants of this plane, respectively:

Ghaunadaur reveals its true forms, step by step, while spawning many minions, to carry its will.

The Ooze faces That Which Lurks, Aspect of Ghaunadaur.

That Which Lurks can cast a malediction that removes The Ooze's resistances (on top of its immunities being removed by the Far Realm).

That Which Lurks spawns lesser ooze versions of Bwimb II, Juiblex, Zuggtmoy.

The fight is intense and difficult, worthy of The Ooze's unlimited evolutionary potential.

The Ooze faces The Elder Eye, Aspect of Ghaunadaur.

The Elder Eye petrifies and shoots deadly lasers.

The Elder Eye also calls forth ooze versions of Zargon and Turaglas.

The Ooze faces The Ancient One, Aspect of Ghaunadaur.

The Ancient One unleashes, from its mouth, tons of Gibbering Mouthers.

The Ooze

The Ooze

  1. Merge with Suppurus and the Swamp of Oblivion, free all the oozes of the creation, grant them intelligence and sentience, and let be remembered as their liberator
  2. OR

  3. Become the new Ghaunadaur, a chaotic evil god ruling on billions of mindless oozes, seeking to unleash corrosion and pain on the world

THE END.

Absorbing Gelatin (Race)

Stat Block

Absorbing Gelatin

Tiny ooze, evil


Base stats



STR DEX CON INT WIS CHA
1 (-5) 1 (-5) 1 (-5) 1 (-5) 1 (-5) 1 (-5)


Traits


Actions

Explainer

Ooze

No Brain
Immune to Ceremorphosis
INT 1+: vulnerable to Mind Flayers
INT 0: Mindless
No { Head, Neck, Torso, Arm, Hand, Finger, Leg, Feet }
Dissolved
No Armor
No Potion
No { Key, Toolkit }
Amorphous
No immunity
Vulnerable to all damage
Property Absorption
Name Claim
Stackable absorbed properties
Caustic Dissolution
Cannot learn ally features and conditions
Cantrip and spells targeting enemies
Pseudopod

If unshaped, hits like a Spine Crawler in Starcraft 2.

If human shaped, hits like a T-1000.

Always use the best value for a key

Development considerations

When implementing feature absorption and the Mime class, several considerations should be taken into account:

This is especially true for oozes.

Name and Race based conditions

It would be tempting to remove conditions based on name or race, in order to create generic powers.

Nevertheless, such conditions must be kept to prevent any Mime to learn those features, actions or reactions.

Indeed, a humanoid Mime cannot copy Ochre Jelly's Split unless it is tagged as an Ochre Jelly. As a humanoid cannot naturally split while staying alive, Split is obviously a race based feature. The race based condition must be kept.

The same logic applies for Karlach's Infernal Fury, inherent to its Infernal engine, or Grym's Adamantine Skin, tied to its body. No Humanoid Mime could mimic these features. The name based condition must be kept.

The Name Claim trait is designed to handle this specific case.

Duplicated Features

Some features have the same name, and the same outcome:

They can be:

Same-name Features

Some features have the same name, but a different outcome:

The naming must be precised, like False Appareance (Beer) or Sulfurous Impersonation (Adult Oblex)

Same-name Actions

Some actions have the same name, but a different outcome:

The naming must be precised, like Engulf (Gelatinous Cube)

When multi-attack refers to Pseudopod, 2 options are possible:

Some reactions have the same name, and the same outcome, but different conditions:

The naming must be precised, like Split (Magma Ooze)

As of Patch 8, Splinter Shadow as a player feature is considered legit gameplay.

If this logic is followed, the player can have multiple Split sources:

Therefore if the player is hit with slashing damage, it might create up to 4 new instances (Ochre Pudding, Black Pudding, Magma Ooze, Splinter Shadow)

This behavior rewards players that make the effort to optimize their build.

1 Key, N Values

A single property like STR might have different values, given what the player absorbed.

For Numeric values, the highest value is displayed in the UI

For Non-Numeric values, all values are displayed in the UI (Comma-separated)

In any case, the most advantageous value is always used (Check, Combat)

For example, False Appareance (Beer) will always try to use Size:Small.

If the player only has Size:Tiny, it might fail.

Exclusive outcomes

When rolling many features, some outcomes might be exclusive.

Here is an algorithm to handle such circumstances:

If a situation triggers multiple features
  All of them apply (at once, at the same time, parallelized)
  If multiple results succeed
    If some of the results are exclusive
      Compute all buckets variations of results than can be applied at the same time
      Apply a random bucket
    Otherwise
      Apply all results
  Otherwise
    Apply the result

Absorption examples

Weight

See Creature Size

Size

See Creature Size

AC

Mobility

STR

DEX

CON

INT

WIS

CHA

Grym has many interesting properties: STR 24, CON 24, Weight 5000 kgs, Base AC 20, Adamantine Skin (...etc), but you can only absorb one.

Qudenos has many interesting properties: STR 27, CON 25, CHA 21, Weight 6000 kgs, Size Huge (...etc) but you can only absorb one. There is another Red Dragon with similar properties at the end of the game

The Netherbrain has many interesting properties: CON 22, INT 28, WIS 21, CHA 24, Weight 10000 kgs, Size Huge (...etc) but you can only absorb one.

Senses

TBD:

Skill Proficiency

Language

Defense Rolls

Resistances

Immunities

Disappear

Damage Reduction

HP

Heal

Death Immunity

Action

Rage

Attack

Attack roll

Target AC

Damage

Attack Damage

Fury of the Small is automatically used, as the array of values will select Size:Small for this feature.

Weapon Damage

Shadow

NB: Verify if this also extinguishes light from Fire Shield (as intended)

Obscurity

Invisibility

Unarmed Damage

Infernal Fury: In case Pseudopod get both the tags Unarmed and Weapon, this bonus is applied once.

Wildshaped

Absorb any Wildshaped Condition to benefit from these bonuses

Vulnerability

Clones

Auras

Retribution

One shot kill

Negative / Miscellaneous

...etc

Devs could create positive features fuelled by these negatives features.

For example, balance a malus with a bonus.

When X (bad): Gain Y (good).

This incentive mechanic rewards the player for absorbing every possible property existing in the game.

Even if a feature looks bad at first sight, it might be compensated later on. Risk / Reward.

Mime (Class)

More than a cosplayer, a mime can imitate any action or reaction within its body limits.

While an Absorbing Gelatin cannot copy actions or reactions, a Mime could.

While a human Mime cannot copy the reactions Engulf or Split (cut body in half), an ooze Mime could.

If we combine both, an Absorbing Gelatin Mime could not only copy features, but also actions, and reactions.

As some features directly refer to actions and reactions, and vice-versa, such a build would be very versatile.

For balance purposes, some actions or reactions should not be learnable by the player:

For roleplay purposes, all special powers granted by a Divinity (Ex: Myrkul, Bane, Bhaal) should be non learnable.

The Homebrew Mime class is well defined:

Mime (5e Class)

If the Mime class is too much to handle in terms of balance, one option is to allow the Absorbing Gelatin, through an innate trait, to absorb actions and reactions of other oozes.

As an Absorbing Gelatin, you dissolve any item: No Disguise Kit nor Forgery Kit. The Absorbing Gelatin is meant to be played without any tool or equipment.

Oozes

Exhaustive list of oozes:

Notable oozes:

Dipsa

Summary

Traits

Actions

Comments

Treacle

Summary

Traits

Actions

Reaction

Comments

Amber ooze

Summary

Traits

Actions

Comments

Gray ooze

Summary

Traits

Actions

Comments

Gelatinous Cube

Summary

Traits

Actions

Comments

Gelatinous Cube / Ochre Jelly Hybrid

Summary

Traits

Actions

Reactions

Comments

Mudbog

Summary

Traits

Actions

Comments

Ochre Jelly

Summary

Traits

Actions

Reactions

Comments

Slithering Tracker

Summary

Traits

Actions

Comments

Black Pudding

Summary

Traits

Actions

Reactions

Comments

Sap Demon

Summary

Traits

Actions

Comments

Skitterhaunt

Summary

Traits

Actions

Comments

Oblex

Summary

Traits

Actions

Bonus Actions

Comments

Corrupting Ooze

Summary

Traits

Actions

Bonus Actions

Comments

Livestone

Summary

Traits

Actions

Reactions

Comments

Metallic Ooze

Summary

Traits

Actions

Reactions

Comments

Undead Ooze

Summary

Traits

Actions

Comments

Magma Ooze

Summary

Traits

Actions

Reactions

Comments

Mustard Jelly

Summary

Traits

Actions

Comments

Oozasis

Summary

Traits

Actions

Bonus Actions

Comments

Blob of Annihilation

Other oozes

Other creatures

Do the same exercise with all other creatures

Inspirations

Tortle

Tortle on forgottenrealms.fandom

Grell

flying, tentacled "brains"
originated from the Far Realm
soft and flexible cartilage cagework; a grell could compress its body to roughly half of its original height or width with ease
A grell portal
A grell emerging from the dark to attack
granted a grell blindsight
Grell colonies (...) numbered between four and twelve individuals, but could reach as high as fifty
those that lived together in colonies, and those that were feral and solitary
humanoid livestock kept to make feeding easier
A grell philosopher and a soldier

Grell on forgottenrealms.fandom

Nature: Blob

Meet The Blob, A Creature That Has Almost 720 Sexes — But No Brain
Forbes
slime mold with 720 sexes that can heal itself in minutes. The unusual organism has no mouth but can detect and digest food, and no brain yet can learn (...) has no brain but is able to learn (...) heals itself in two minutes if cut in half (...) and if you merge two blobs, the one that has learned will transmit its knowledge to the other
The Guardian

DnD: Gelatinous Cube

measured (...) 15 feet (...) 4.6 meters (...) weighed (...) 50,000 pounds (23,000 kilograms) (...) existed of much
larger cubes
transparent
could not see nor hear (...) capable of sensing vibrations (...) attracted to warmth
opponent (...) slam it (...) acidic pseudopod (...) engulf it
engulfing a victim (...) acidic digestive substance towards the victim's body (...) digesting it
vulnerable to most usual forms of attack, although (...) existed of cubes (...) immune to electricity
Mind-altering effects were useless against the mindless creatures
omnivorous scavengers
extremely effective against flesh and cellulose, the digestive fluid of gelatinous cubes had no effect on inorganic
matter or bones
Any inorganic matter would remain within their bodies for several weeks until eventually being cast out
reproduced asexually by either dividing themselves into two smaller cubes of equal sizes or via budding
a smaller (...) cube was excreted
smaller cubes (...) being absorbed by their own parents
rapidly grew to adult sizes
When two gelatinous cubes met, they could temporarily fuse into a larger form that acted like a single creature
remain in that fused form (...) few days before splitting and going their separate ways
fragments or the spawn of Juiblex
could exert control over them, imbuing them with a sense of purpose and even intelligence
a wizard in Cormyr managed to cross a gelatinous cube with an ochre jelly to produce a creature (...) domesticate
and train to keep the streets of Suzail clean
jelly (...) turned invisible
wizard Halaster Blackcloak (...) experimenting (...) duergar ability to enlarge their bodies, created a
giant gelatinous cube (...) 30 feet (9.1 meters)

Gelatinous cube

DnD: Campaign: Out of the Abyss

Out of the Abyss on 5e.tools

DnD: Glabbagool CR2

unusual sentient gelatinous cube (...) Oozing Temple (...) late 1480s or early 1490s DR
Known language(s) Telepathy
arrival (...) demon lord Juiblex (...) Underdark (...) granted Glabbagool sentience
avoid fighting (...) curious about the world and the people (...)
met and befriended (...) adventurers escaping the drow slavers of Velkynvelve (...) travel with them or gift them a magical mace located within its oozing form

Glabbagool

DnD: Ooze

late 1480s DR numerous oozes (...) drawn to Blingdenstone under (...) Pudding King

Ooze

DnD: Pudding King CR 4

insane deep gnome cultist of Juiblex in Blingdenstone (...) late 1480s or early 1490s DR
great battle between his ooze army and all the factions of Blingdenstone (...) killed by (...) adventurers hired by
(...) deep gnome factions after escaping from drow slavers of Velkynvelve

The Pudding King forgottenrealms.fandom

The Pudding King on dr-eigenvalue

Buffed Pudding King on elventower

DnD: Campaign: Dead in Thay

Dead in Thay on 5e.tools

DnD: White Maw

1486 DR (...) destroyed by the heroes of Daggerford
White Maw absorbed the identities of the creatures it ingested (...) sentience (...) madness
It could communicate telepathically and was quite intelligent but also deeply insane
It was linked to the Ooze Master

White Maw

DnD: Ooze Master

1486 DR (...) destroyed by the heroes of Daggerford
The Ooze Master believed that all Red Wizards needed to be fused with oozes in order to achieve immortality
It was similar to a lich as, after it was destroyed, it reappeared asleep in the nearby Red Pillar, and it could only truly be slain with the destruction of the Phylactery Vault
If a person was killed by fluids secreted by the Red Pillar, then the Ooze Master gained the knowledge and memories of the dead
It was linked to the White Maw and knewn if it was slain
It had once been a Red Wizard that Sarkalla successfully fused with an ooze

Ooze Master

DnD: Sarkalla

Her main objective was to create a truly sentient ooze in order to use it as a "perfect assassin"
She was greatly proud of her Ooze Master, and considered it her crowning achievement
Sarkalla was a transmuter assigned to the secret complex of Doomvault located under Thaymount
decided (...) create a sentient ooze
success only in fusing humans and oozes, creating the Ooze Master
her wight minions

Ooze Master

Made into Abyss: Mitty

Mitty is an amorphous
had been a regular human girl in the past, but her appearance changed drastically
Immortality
Mitty was resistant to every form of Bondrewd's torture and experimentation

Mitty on madeinabyss.fandom

Mitty transformation

DnD: Juiblex CR 23

Juiblex was a demon lord of oozes and shapeless things
The Faceless Lord
The Slime Lord
Father of Slime
Patron of Pestilence
The Fetid Prince
Indescribable Darkness
He Who Slithers
Glistener
The Unspeakable
The Unnameable One
The Formless One
The Oozing Hunger
Slick of Foulest Humors
Demon Lord of Ooze
Lord of Nothing
Juiblex was (...) disgusting (...) hideous to demons of all kinds (...) most foul of all demon lords and deities
abhorrent aura was as foul as its sickening, shapeless form, a primordial soup of bubbling bile and nauseating fluid bound by a thin epidermis bathed in oil and thick mucus
could manifest dripping, trembling pseudopods in all directions to lash out and hungrily scoop up any creature
Juiblex's mind was beyond the comprehension of mortals and alien (...) demons (...) no standards (...) unknowable purpose
Father of Slime (...) mindlessness of his spawn (...) incredibly knowledgeable (...) frighteningly vast intellect that moved with caution and subtlety while manipulating his minions with chess master prowess
the easiest of the demon lords to understand (...) because his desires were so simple and uncomplicated
Rarely did he need to bother plotting and planning (...) content just to continue existing (...) goal being the corrosion of anything he could reach
dissolve all living things, flooding all of existence in his pestilent putrescence and leaving his shapeless reflections as the only remaining lifeforms
The oozes and slimes he surrounded himself with were the only beings that interested him outside of the context of
consumption and corruption, and his viscous subjects quivered with something akin to pleasure when their Faceless Lord was near
he always attacked intruders to his domain, regardless of what they offered, his foul smell and loathsome look made him almost impossible to tolerate
Organic and inorganic materials alike quickly dissolved at his touch, particularly metal and wood, but while stone could also be melted it eroded at half the rate
Extreme agility was required by one wielding weapons or wearing armor composed of corrodible materials to prevent them from being ruined after making contact
His touch was not only caustic but also corruptive, and if one wasn't crushed or liquefied by his lashing pseudopods, there was a fair chance that they'd be covered in a sheet of poisonous ooze
Juiblex's favored tactic (...) closing the distance between him and his enemies
His gelatinous form allowed him to swiftly squeeze through spaces smaller than an inch with ease, crawl across vertical inclines and ceilings, and maneuver unhampered underwater
He attacked as many foes as possible (...) altering his form to engulf them (...) watch them painfully melt
His ability to build himself up before crashing down as an avalanche of ooze (...) catching multiple targets
Juiblex's amorphous body (...) dangerous (...) he lacked (...) targetable anatomy (...) difficult to injure
Trying to harm him with acid, diseases, and poisons was (...) useless, as (...) blunt weapons and impact force, lightning, water, cold, or deadly gases
Radiant energy and fire (...) could prevent (...) regenerating (...) fire (...) unreliable weapon (...) cold iron or good-aligned weapons (...) overcome his resilience
Slick of Foulest Humors would find it all too humorous to send airborne foes hurtling towards the ground
could vomit (...) vile excretion, 3 ft³ (0.085 m³) cubic feet of a toxic substance that combined the effects of ochre jelly and green slime that he spewed several feet into the air
could also spew out patches of green slime (...) break off bits of his own body to create lesser versions of himself to assist him
Many of Juiblex's spell-like abilities were related to blighting and befouling areas or desecrating and despoiling specific targets
first move was to hide (...) turning invisible (...) engulfing multiple foes and unleashing a contagion on the first
Other powers allowed him to dominate and restrain powerful beings (...) hold monster (...) greater teleport, fly, or phase door
shed a circle of darkness (...) he could see through (...) no light could dispel (...) circle of frigid cold in a radius
around himself, which both followed him wherever he went and which he could activate and deactivate at a whim
If seriously injured, Juiblex could (...) retreat (...) teleportation (...) temporary
summon oozes or tanar'ri to keep his enemies busy during his recovery period
Once per day, he could call upon a mob of stinking dretches, a few fetid hezrous, or an acidic alkilith to aid him, and either a couple of gray oozes, ochre jellies, or black puddings
regarded as one of the weaker demon lords
Juiblex's (...) most threatening ability; the power to control any ooze from anywhere
Oozes (...) tenacious creatures (...) exist (...) most hostile corners (...) multiverse (...) Juiblex (...) focus his power to control them
Juiblex's true form was not the one (...) in his abyssal layer but the combined volume of every brainless slime, pudding, and jelly in existence
The omnipresence of oozes (...) why he didn't simply takeover the multiverse at his whim
vastness of Juiblex's true body far outmatched the capacity of his comparatively small mind, and he was incapable of dividing his attention and ordering all of his servants at once
Juiblex's mere presence in an area could make the oozes of the region more aggressive and intelligent (...) not (...) both
Some oozes (...) showed signs of malevolent intent rather than mere, mindless hunger, while others gained human levels of intelligence and telepathy without a hint of ill will towards sentient beings
Certain items (...) tied to the Faceless Lord or (...) useful to his plans
Juiblex's principal realm in the Abyss was its 222nd layer known as Shedaklah, a truly putrid realm of living rot, visible fumes, and bubbling ooze
visitors were exposed to (...) most sickening swamps in the multiverse (...) horribly nauseated struggled to eat or keep down what they had already consumed, and where food and water could quickly putrefy, even in bags or backpacks (...) transform into hostile oozes
The vast expanse of caustic, inanimate sludge was broken up by two sluggish branches of the River Styx, as well as the occasional hillock, fungus forest, or foggy moor (...) marshes of mold and slime (...) no true oceans (...) rose up at
Juiblex's whims
Various areas were deadly stews of slimes, molds, jellies and puddings all feeding off each other and the surrounding matter (...) contact with the fetid water could have (...) unpredictable effects
the sky held no celestial bodies (...) clouds colored a hideous motley of foul green, bruise purple, and mud brown (...) pallid gloom
Torrents were frequent, every few hours (...) downpours and thunderstorms flooded the land with polluted water
the riotous abundance of life in Shedaklah infused it with positive energy, quickly undoing ordinary injuries
Many (...) demons, vrocks that plagued the skies, and hezrous which stalked the bogs (...) chasmes and rutterkin were also present and various ooze para-elementals, slaadi, swamp monsters, plant creatures, and fungal entities also lurked within it
less common monsters in the swamp were actually oozes, a result of Juiblex's archrival, Zuggtmoy
Shedaklah (...) was not just a singular domain but a dual realm (...) half of which Juiblex ruled over area that Juiblex called his own (...) referred (...) as the Slime Pits (...) oozes of uncountable varieties and numbers all lurked within its depths
Juiblex and his children had dissolved several areas to create passages between the chambers, many of which served as slime breeding grounds
Many (...) creatures were bloated with demonic power and many times larger and fiercer than their ordinary counterparts
(...) no place where Juiblex's children were greater in number
safe on the upper layers, the lesser oozes only being threats when in great quantities, the deeper one delved into the tunnels the more terrifying, cunning, relentless, rare and innumerable (...) had to swim through them
spawning pools (...) filled with various breeds of horrible oozes (...) vast quantities (...) formed underground lakes,
the oldest one known as Suppurus being over 100 mi (160 km)
horror (...) hideousness (...) corrupt majesty of the Faceless Lord
Croaking hezrous (...) upper chambers, and chasmes sometimes fed on the pooling waste of the corridors
Manes, bar-lguras, and nalfeshnees (...) hezrous, feasting on each other
Zuggtmoy (...) viewed slimes as the eyes and ears of Juiblex and so hunted them on the surface
visitors (...) displaying signs of madness (...) by Juiblex's presence (...) consuming all they could, defining themselves by what they devoured, and encouraging others to behave similarly or by refusing to part with any of their possessions
vast cavern (...) Juiblex's "throne room" (...) center of his kingdom
largest garbage heap in the multiverse, composed of litter and rubbish resistant to the acidic properties of the slimes
center of the room was a single, stone pedastal streaked and corroded (...) claimed as his own
Surrounding the stone was a churning soup of favored oozes, and coating the walls was a layer of slimes, all spewing out rancid corruption to mix with the Slime Lord's own filth
Despite being of roughly equivalent power as individuals, Juiblex remained at the losing end of his struggle with Zuggtmoy
Juiblex's hideous kingdom (...) held an Abyssal layer known as Molor under his undisputed dominion
The two realms were connected by various portals, although sewers in magically charged cities could have portals to it, and if Juiblex was ever forced out of Shedaklah, he would likely retreat into Molor
Referred to both as the Stinking Realm and the Sinking Realm, Molor represented civilization at its lowest point, a ramshackle cesspool of filth where society teetered on the brink of collapse
demons, oozes, or otyughs, had no form of civilization
scavengers of the plane (...) common ground from mutual sufferers of disease and decay
Molor was a maze of dripping tunnels with dripping ceilings of muck and where rotted food and toxic waste was embedded in the walls and flowed across the floor
The only town was known as Thullgrime, a rotting domain of shacks constructed from decomposing fungal fibers, ooze heaps, and garbage inhabited by wererats, mad cultists, and trapped explorers
Juiblex was also the master of a dimension known as the Demiplane of Filth
trees and ground of the plane were made of verdant slime, some of which was actual green slime
fetid ponds and rivers of ooze, and was populated by insect clouds, otyughs, and various stinking monsters
not a place he ruled, Juiblex (...) influenced a layer of the Abyss known as the Plains of Rust
command over caustic ooze, supersaturated the realm (...) iron fortifications (...) quickly rusted away in a matter of days
It was rare for Juiblex to actually affect the world outside his Slime Pits
he left slime trails that would grow into various oozes and he would influence the slimes around him
he just stewed in his domain, enjoying the presence of his amorphous kin, breeding new oozes and releasing plagues
That wasn't to say that Juiblex had no plans or agendas, simply that he was patient and subtle enough (...) didn't achieve them quickly or obviously
Though he did wish to defeat Zuggtmoy
Instead, Juiblex waited, slowly but steadily accumulating more and more power (...) small steps (...) master plan but never (...) provoke too much attention
Juiblex's greatest strength was (...) how easily he could be dismissed
He was shunned by most of demonkind, regarded with hateful ridicule and callous contempt mixed with genuine fear of the gelatinous abomination's greatest desire
never making alliances (...) consuming all envoys that intruded on his home
claimed the title of "master of all slime and ooze" (...) no one ever challenged him for that epithet
lands (...) undesirable (...) nauseating kingdom (...) not be worth
situation was exactly as Juiblex desired
loathing (...) disrespectful disdain (...) useless hazard
fear (...) hesitation (...) ignorance (...) disgust (...) avoidance
Juiblex desired to be hidden and overlooked (...) indifference (...) without fear of reprisal (...) impunity
opposition was Zuggtmoy
actively hated each other
Queen of Fungi sometimes concocting plots to permanently destroy him
Juiblex's "allies"
demon lord Turaglas (...) shared (...) common ground, but (...) planned to devour him
common goal being mass destruction (...) drowned in slime (...) Zargon
Bwimb II (...) understanding with Juiblex
Rarely did Juiblex recruit demons to serve him, instead relying on his ooze servitors
none (...) sapient enough to make an actual choice to serve him (...) Faceless Lord fused demons that his oozes had trapped or consumed to create intelligent demonic oozes
intelligent (...) willingly served Juiblex (...) black pudding known as Darkness Given Hunger
had once (...) lost its way in the Slime Pits
hezrou (...) possess a black pudding (...) Juiblex cast an imprison possessor spell (...) transformation permanent (...)
hezrou dissolved (...) became truly one
Mind trapped in a slime
Darkness Given Hunger was the largest of all black puddings
patrol the Slime Pits (...) looking for food (...) surface or the Material Plane
Juiblex cared little for followers (...) cultists
Juiblex (...) worshipers (...) ignorance (...) boon (...) dissolve them
Humanoid servitors (...) pointless
Juiblex's (...) mind (...) victory was assured (...) no reason (...) grow the cult
presence (...) diminished (...) the god Ghaunadaur (...) He Who Slithers while in truth worshiping That Which Lurks
worship of Juiblex (...) cultists(...) insane
loners (...) creepy (...) obsession with ooze
capture and study of ooze
Juiblex's followers were diseased (...) oozing slime, a horrible odor, rotted digits, hideous growths, blisters and pustules ready to pop, or worse
sentient pestilence (...) horrible acts (...) had acid for blood, or gelatinous bones (...) body parts (...) could fall off but continue to move (...) organs (...) malleable and burst without actually killing them
bodies became (...) oozing until they were (...) slimes (...) on humanoid form
reborn, turned into sentient oozes or hybrids (...) bodies and identities were obliterated
most disgusting individuals in existence (...) dwelling in sewers (...) nauseating locales
deformed entities (...) only oozes or undead could tolerate their presence
process (...) somewhat malleable (...) involved sacrificing a sapient being in acid, either to an ooze
had to possess (...) flexibility (...) shapechanging experience
The more powerful (...) the grosser and more malleable their features were (...) leaking (...) acidic
ooze, summoning oozes and alkiliths, spewing disease and corrosive fluid (...) gaining the ability to polymorph
Faceless Lord (...) worshipers (...) few of the god-hating aboleths
his oozes (...) show him fealty (...) thoughtless pleasure (...) his overreliance on them (...) Zuggtmoy's active recruitment and growth of fungi
Followers dwelt underground, taking care of stables of oozes (...) singing the praises of a doomsday when Juiblex would
devour all, a fate they would be spared from
braziers of green flame (...) dark chants (...) sacrifices (...) walls were coated in slime (...) runes sacred to Juiblex
The greatest of worshipers made permanent portals to the Demiplane of Filth and conducted sacrifices there, and
some shrines were also present in Molor
he did possess an avatar dwelling in a hut in the Demiplane of Filth
the figure of an elderly human male formed from a shard of Juiblex's essence
Possessing much of Juiblex's knowledge, The Hermit, as he was known
The avatar held its mouth and eyes shut, only opening them to assign a task and again when he answered the question, upon which green slime poured from both and devoured his body only (...) reappear the next time he was visited without any signs of harm
Juiblex's true origin was unknown
the first mass of infection, a black, bilious collection of fluids (...) self-awareness
Dark knowledge rushed into his newly formed mind as he welled up
creating new oozes wherever he went
He did not defend his home against the gods during the Dawn War or when Asmodeus supposedly fell and took a sliver of its original shard
the Faceless Lord always remained in the background, preparing to consume all reality, knowing the true nature of (...) the Abyss and fully intent on fulfilling his discovered purpose
Juiblex's only consistent opposition against this goal was Zuggtmoy, who, for her faults, had ways of keeping Juiblex in (...) check
Once, centuries ago, the Queen of Decay used a series of potent divinations to determine Juiblex's exact location, erected a series of adamantine plinths throughout Shedaklah, and then triggered a ritual to banish Juiblex somewhere else in the multiverse
Fortunately for Juiblex, this plan only partially worked, but fortunately for everyone else, the partial success was enough to separate a portion of him from his whole, the unnecessary expenditure of power being something he tried to avoid
polluted essence was sent to the Elemental Plane of Water (...) too toxic (...) banished (...) its own demiplane
Demiplane of Filth and a shard of his essence would become the Hermit

Juiblex

DnD: Zuggtmoy CR 23

Lady of Fungi
Demon Queen of Fungi
The Queen of Rot
Lady of Rot and Decay
Lady of Decay
The Harbinger of Inevitable Doom
embodiment (...) death and virulence (...) fungi
decomposition (...) destruction
Zuggtmoy (...) inhuman being (...) mold herself (...) humanoid form
skeletally-thin (...) mycelium and lichen
lair (...) Shedaklah (...) palace (...) mushrooms (...) bridges (...) chambers and tunnels
same layer of the Abyss as Juiblex
driven by their insatiable hunger to destroy and devour
Zuggtmoy (...) worshiped through fake cults
cultists (...) infected with her spores (...) mind-controlled or transformed (...) extensions of her will until (...) consumed
clashes (...) Lolth (...) control (...) Underdark (...)
Zuggtmoy's (...) Juiblex (...) shares her realm unwillingly

Zuggtmoy

DnD: Turaglas CR 30

Ebon Maw
the Hunger Eternal
the Insatiable and the Devourer
demon lord (...) hunger and consumption
ruled over Sholo-Tovoth
endless hunger
he (...) reached the Material plane (...) devour everything (...) even plain stone
imprisoned, by (...) Orcus and Demogorgon

Turaglas on forgottenrealms.fandom

Turaglas on realmshelps

DnD: Zargon CR 17

The Devourer in the Depths (...) endless voracity be sated, and if freed (...) conquer the world (...)
torrents of slime
Known as the Invincible Tyrant for his indestructibility (...) ancient immortals could only trap him (...) if killed, Zargon always returned
he had six muscular tentacles at the base of his body, a wriggling nest of thick appendages (...) to propel his putrid form
his bulging, bloodshot, cycloptic eye
Zargon (...) ungodly levels of strength (...) many tentacles to strike and constrict his foes dozens of times in (...) few seconds
regenerated from injuries (...) limbs would grow back (...) reattach (...) in a mere minute if cut off
Acids and electricity were useless (...) cold was (...) uselessness (...) only resistant to, fire
The source of Zargon's immortality was his horn, without (...) no longer regenerate
Removing the horn (...) require formidable strength (...) still regenerated in a different way
Upon being slain, Zargon's corpse would be reduced to chunks of runny, slimy flesh while the horn remained intact, after which it would "regrow" him, causing his flesh to reform around the horn
only way to permanently defeat (...) destroy his horn (...) cast it into volcanic fire
any lava pit (...) or (...) Eye of Zargon, a bubbling pool of magma
smoking crater was surrounded by fire elementals, salamanders, lesser efreeti and other monsters, and one would have to cast the horn in before it disintegrated
The gods were unable to discover how to destroy Zargon's horn
elder evil (...) immune to all divination spells of divine origin
was a creature of ooze, and his presence heralded coming slime
A gray grease covered a 30 ft (9.1 m) radius around him wherever he went and persisted for a minute after he left
summon oozes known as corruptures, cancerous creatures (...) warped by poison and sickness (...) laws of reality
were repeatedly broken
apocalyptic threat (...) foul slime
Every few dozen seconds, he could spew forth a massive deluge of acidic, brown goo from his horrid maw, and those he bit into were also infected with the substance
several days, if not treated with a remove disease or heal spell, those polluted by the slime had their vitality, intelligence, and personality slowly reduced until they either collapsed into puddles of grime or transformed into the terrifying humanoid oozes known as the whelps of Zargon
Zargon's corrupting influence (...) contaminated the land and caused (...) weather patterns
meteorological distortions (...) rained (...) brown slime (...) contaminated all (...) water and any (...) contact with it
Zargon (...) escape his prison (...) entire world (...) hourly, overlapping, atmospheric disasters, and no one would be safe as his foul slime rained over all
certain actions, such as a significant betrayal with the blood of the victim spilling onto his horn, would further speed his rebirth
his debilitating effects on divinity making him a dangerous threat against them
Zargon's freedom would grant the Faceless Lord a great increase in power
A brown dragon (...) watch over the Valley of Death (...) nothing aroused Zargon from slumber
eldritch being (...) no god
his clerics wore golden masks depicting a one-horned monster with four tentacles sprouting from the chin (...) tyranny and oppression
Were he to break free, (...) those that freed him (...) destroying them and turning them into whelps (...)
Zargon was an entity so ancient that not even he could remember where he came from
Legends (...) lost city of Cynidicea
Some believed that he was the creation of an ancient wizard
Others (...) he was spawned (...) crazed immortal as a servant (...) avatar
others (...) he was a former demon prince, exiled from the Abyss
stories (...) purported (...) Zargon ruled the realm (...) Baatorian lords, until the arrival of Asmodeus
incapable of permanently destroying Zargon himself, Asmodeus ripped his horn (...) flung it to the Prime Material Plane
only to find the streets slick with blood and slime
Asmodeus managed to seal Zargon in solid stone
idea that Asmodeus saved the day where the gods failed would be a dangerous legend to let spread

Zargon

Conan: Dagoth

Dagoth (...) Dreaming God
Dagoth (...) body turned into stone, becoming a statue of a handsome human male with a hole in his forehead
followers could worship it
virgin (...) ritual
Taramis tricks Conan (...) into finding the horn (...) horn into the Dagoth's forehead
The statue began to move
ritual was interrupted by Conan
statue (...) transform (...) handsome man into a hideous (...) horned beast
Dagoth (...) impaled her (...) on his horn
Conan kills Dagoth
resurrected god (...) called down lightning
Dagoth killed (...) stepping on his head, crushing it
Dagoth's horn was his life (...) tearing the horn from the god's forehead, severely weakened Dagoth
As his life's blood poured from where the horn had been torn out, Dagoth collapsed

Dagoth (Conan the Destroyer)

DnD: Bwimb II CR ?

undulating mass of violet sludge
she polluted pure waters
understanding (...) Juiblex (...) shared goals (...) unclear
ooze para-elementals obeyed her

Bwimb II on forgottenrealms.fandom

immense elemental power over ooze (...) defies most conventional magic
Formless Immortality (...) cannot be (...) slain, any piece of her (...) reforms (...) plane itself acts as an extension of her will.

Similar to the power of the planet Ego in Guardians of the Galaxy 2

Corrosive Will (...) strongest metals and magics corrode in her presence
Mindless Dominion: Most oozes and slimes across the multiverse recognize her as their progenitor and obey her will without question.
The Slow Consumption: (...) slow, inevitable spread
worshiped (...) through submission. Those who call upon her (...) harness her corrosive power or to offer sacrifices (...) avoiding her creeping grasp.
The Cult of the Maw: mortals who see the inevitability of decay as the true fate of all things (...) hastening the world's return to sludge.
The Slime-Touched: Individuals (...) altered by exposure (...) bodies half-fluid.
The Ooze Lords: Massive, sentient oozes that act as her extensions, overseeing different regions of the plane.
Devouring Future (...) prophecies (...) will (...) expand beyond the Elemental Plane of Ooze, consuming entire planes until all existence is one endless, undifferentiated mire.
Bwimb (...) consciousness trapped in an eternity of dissolution.
Sludge Crown (...) artifact hidden within the plane (...) grant control over Bwimb II

Bwimb II on worldanvil

DnD: Ghaunadaur

greater god of abominations, oozes (...) Far Realm
That Which Lurks
The Elder Eye
The Lord of Slime
The Ancient One
reddish-purple giant slug (...) amorphous (...) jelly (...) 10 long purple tentacles (...) sticky green substance
that emerged from the ground
represented (...) eye (...) in a purple disk (...) shape (...) "Y"
False worshipers (...) boons (...) been devoured (...)
Inner Planes (...) always silent (...) gibbering and bestial language (...) spoken
telepathy (...) blunt and simple
archomental Bwimb (...) deity Moander (...) his allies
served by the drow oozemaster Kurolaboath Notepirroth
enemy (...) every god (...) Underdark (...) Seldarine (for being a (...) Dark Seldarine), Malar, and Gargauth
Shrines and temples (...) Ghaunadaur were foul
fetid smells, mists, and slime trickling down the walls
stench (...) strong (...) swimming (...) rotten sewage
clergy prayed for their spells once per day
Ghaunadans went on the Gathering (...) kidnap and abduct sentient beings for the sacrificial altar
drugged (...) turn into slime
slime then enveloped the victim and consumed them
Ghaunadaur was old even before Ao's time
ancient deity (...) emerged from the primordial ooze itself
worshiped by the largest of slimes
In rage over some unknown transgression, however, Ghaunadaur struck most of them mad and took their intellects. As an unforeseen result, many of these worshipers ceased to exist, which caused the Elder Eye's power to collapse
created a new realm in the Deep Caverns

Ghaunadaur

Far Realm

Deep Caverns / Dismal Caverns

Mists of Ghaunadaur (...) caster was cloaked in a flowing violet mist (...) rendered the caster invisible (...) protected (...) from attacks that required sight (...) invisible to (...) natural vision (...) infravision and any abilities that detected heat. The true seeing spell was capable of penetrating the mist

Mists of Ghaunadaur

DnD: Ghaunadans

green slime (...) shifting (...) humanoid form
15 hours in the humanoid form
pleasant or attractive one
copper, amber, flame-orange, plum, purple, lilac, or lavender
vile, intelligent, and charismatic
paralytic slime
two pseudopods
make pseudopods in their humanoid form

Just like the T-1000.

Ghaunadan

DnD: Gibbering Mouther

Summary

Aura: 3m: Reduce speed to 0. Aura: 6m: Makes opponents

Traits

Gibbering Mouther on DnD Beyond

large blobs composed entirely of mouths and eyes
arose from sentient creatures that had died in places touched by the Far Realm
reproduced by asexual fission (...) split their amorphous bodies down the middle (...) process (...) four hours
Every victim consumed (...) added another mouth and pair of eyes to the mass of the beast's body. Only living prey would work for this
bringing two gibbering mouthers together would cause them to join, creating a larger mouther
The most vulnerable area (...) was the brain (...) located (...) center of its mass and could move around (...) difficult to strike

Brain = Not Ooze (Aberration)

babbling attack (...) same effect (...) confusion spell
Spit (...) explode (...) bright flash (...) blinding targets for several minutes
attack with six different mouths at a time. Each mouth (...) victim (...) draining their energy
The ground around (...) thick liquid state (...) extremely difficult to assault (...) at a close range
They were a favored monster of the drow deity Ghaunadaur

Gibbering Mouther on forgottenrealms.fandom

DnD: Oblex

Oblexes were extraordinarily intelligent oozes created by mind flayers that fed on other creatures' memories
using (...) memories to create replicas of their victims (...) to further hunt and feed
wants memories
serve their creators, the illithids
An oblex in the range of an elder brain's powers provides (...) mind flayers to find choice victims
absorbed the memories of their victims (...) replicate credible copies of them
impersonations, made of the same ooze as the oblex (...) identical to the original victims, except for a faint
smell of sulfur

Eat Memories:

Sulfurous Impersonation:

They could move up to 120 feet (37 meters) from the oblex, but could not (...) separate from its body
replica (...) attached (...) oblex's main body by a thin, transparent tether made of slime, which could pass through
extremely tight spaces as narrow as 1 inch (2.5 centimeters) wide
With (...) hunger for memories (...) attracted to sharp minds
minds of intelligent individuals (...) spellcasters
briefly engulf their target's body, draining a portion of its memories
victim (...) drained and confused (...) difficulty (...) using any abilities
learned all of its victim's languages and abilities
oblex spawn even adopted (...) personalities of its victims

NB: Oblex Spawn = Moving Speaking head

Cunning hunters, oblexes used (...) impersonation (...) to lure more victims (...) infiltrate communities
preferred (...) ambush before attacking
memory-draining attack (...) render a victim unconscious if hit multiple times (...) pseudopods
They also had blindsight and could also not be blinded, deafened, tired, or knocked over
adult or elder oblex could extrude large pieces of itself disguised as a being whose memories it had
earlier stolen
Bar a slight smell of sulfur, this simulacrum looked, sounded, and even felt indistinguishable from the original
adult (...) up to five (...) elder up to thirteen, to a distance of 120 feet (37 meters) (...) tethered by a strand of
slime
This strand (...) could be cut, but not be (...) damaged
The oblex the simulacra were one and the same creature for intents and purposes
To consume memories (...) strike (...) creature up to 5 feet (1.5 meters) away
If they lacked the will to resist, they would be psychically injured and suffer a loss of memory until next they rested
or received a heal or greater restoration
each strike (...) cumulatively worse at doing things until they fell unconscious for at least an hour, sometimes even dying
Undead, constructs, plant creatures (...) oozes were naturally immune to memory draining
As oblexes aged, they acquired more powerful abilities
Adult oblexes (...) cast (...) charm person, detect thoughts, hold person, and color spray (...) elder oblexes (...)
lived long enough to learn (...) confusion, dimension door, dominate person, fear, hallucinatory terrain,
hold monster, hypnotic pattern, and telekinesis
reproduction cycle (...) connected to its feeding habits
saturated with its victims' accumulated memories
saturated oblex spawn had to split into smaller creatures and shed these personalities in order to avoid going insane
An older oblex could simply extrude a simulacrum instead
After conducting experiments on the various oozes found in the Underdark, oblexes were designed by mind flayers
with the purpose of assaulting minds and serving as advance scouts to search for prey to feed a colony
However, oblexes did not act on their master's orders
actions (...) motivated by hunger
An oblex within the telepathic range of an elder brain would instinctively, and unwittingly, inform the colony of
any sentient creatures just by its endless hunger for memories and attraction to intelligent individuals
late 15th century DR, an elder oblex stood guard in a chamber of the Temple of Madness in Pandemonium, while a group of mind flayers attempted to harness the power of a portal to the Far Realm to activate an artifact that could allow them to regain their mental control over the gith
A group of Sha'sal Khou (...) dispatched to thwart the illithids' plans
adult oblex was kept within a pit trap in Stardock (...) absorb those who fell into it
Undercity of Xorvintroth, a group of four elder oblexes killed and absorbed the memories of four Thayan guards, Augofan, Lonali, Phastulla, and Ugomech, who served the Red Wizard Lamintala
oblexes produced simulacra of them in order to lure other explorers into their cave

NB: Absorb the features of these oblexes, and possibly their memories to learn about the world of DnD.

Memories could also contain knowledge leading to unique features.

Oblex

Halo: Gravemind (2001)

The Gravemind (...) is made of countless bodies and corpses
literally built from the bodies of its enemies and its own fallen warriors reassembled into a massive, tentacled, and intelligent entity
it is the mind of the grave
The consciousness of the Gravemind is formed from the accumulated intelligence and memories of every Flood host ever consumed
Gravemind is the controlling intelligence behind the parasitic Flood species
it appears similar to a puppeteer
When a creature is assimilated into the Flood, its knowledge is transferred directly to the Gravemind, and the remainder of its mind is destroyed
each Gravemind also retains the memories and knowledge of previous Graveminds
This has made the Gravemind virtually omniscient, and ensures that should the Gravemind be destroyed, its consciousness will never truly die as long as some flood forms are left
a single intelligence inhabiting multiple instances
a compound [intelligence] consisting of a thousand billion coordinated minds inhabiting as many bodies as circumstances require
Gravemind is able to communicate with subordinate Flood forms across the galaxy
Gravemind uses some form of telepathy to command its disparate Flood components

Gravemind

The Thing (2011)

Juliette's transformation

Parasyte

Mario 64: Paintings

Recreating the Ripple effect of Mario 64

Abyss (1989) : Pseudopod

Abyss pseudopod scene

Abyss pseudopod scene: How to recreate 35 years later

Guardians of the Galaxy 2: Planet Ego

Venom (2024) : Symbiote

Venom: Yellow Symbiote / Ochre Jelly

Venom: Black Symbiote / Black Pudding

Knull, equivalent of Juiblex in the MCU

Venom-like walking effects

Mimic Effects V4 (Blender 4.3 Update) by @Cartesian_C

Star Trek: Deep Space 9: Odo (1993-1999)

Odo infiltrates a ship

A shapeshifted ooze traitor tries to assassinate by strangulation / decapitation an alien leader with its tentacule

Odo touches the hand of another ooze, shaped as a female

Odo is attacked by another ooze that tries to take over him, but Odo fights back an kills him

Odo, grievly injured, is restored by the ooze shaped as a female

Odo says Goodbye to his love Kira, and heals the planetary ooze lake called The Great Link by melting into it

Odo infiltrates a ship

Fake Odo attacks Odo

Ooze Traitor

Odo touches a female ooze

Female ooze restores Odo

Odo returns to the ooze lake

The Langoliers

https://www.youtube.com/shorts/9r6Im97T5-w https://www.youtube.com/watch?v=izxpXWBRjng https://www.youtube.com/watch?v=x_2LpM3gNj8

Star Trek: Armus

Armus manifested as a pool of black viscous liquid that could also assume a vaguely humanoid shape.
it also appeared to lack skeletal framework or musculature.
Initial observations indicated that, though showing no sign of intelligence, much less a brain, the slick showed evidence of thought.
Armus was also capable of enveloping humanoids and incorporating them into the liquid, where they would remain conscious while in liquid form.
Armus was capable of then inflicting suffering upon its victims while they were in this state.
Armus was impervious to phaser fire, and Data theorized that it could, in fact, feed off of phaser energy.
Captain Jean-Luc Picard assumed that Armus was immortal.

Armus

Star Trek: Murf

Mellanoid slime worm
fond of ingesting random pieces of mechanical equipment
eat a photon grenade (...) detonated inside (...) causing Murf to briefly expand in size before returning to normal
conclude that Murf was indestructible
act as a living containment vessel for the protostar

NB: If a slime can contain the explosion of a protostar, it can contain the explosion a Netherese Orb

Theory: Blobs are living pocket dimensions

could not speak (...) good at dancing and singing, or at least lip syncing

Murf

The Orville: Yaphit

Yaphit was a Gelatin Lieutenant
His mother created a novel Gelatin being via mitosis and, later, the new gelatin split via mitosis into Yaphit and his brother
his brother was "the good-looking one"
He filed a complaint (...) claiming discrimination against gelatinous persons
gelatinous lieutenant (...) navigate an access conduit, only half a meter wide (...) armory
Yaphit physically assaulted one Kaylon by entering its body
a gelatinous blob with a "sloppy hole of a mouth."

Yaphit

Starcraft 2: Abathur

created from numerous zerg species
evolution master (...) DNA library, and resides in the evolution pit
Design (...) simple (...) Sequences (...) change (...) fluid (...) improve (...) Always improving
Must evolve
spun from many species
designed the Queen of Blades by wrapping her in a chrysalis
Evolve Swarm
valuable (...) biomass
obsessed with efficiency
killing a creature before consuming its biomass, while it would be less painful for the creature, is inefficient

NB: Absorb them alive (Knocked out)

has an odd speech pattern, often leaving out conjoining words and ignoring pronouns
speaks (...) most efficient manner possible
does not communicate (...) audible words, instead communicating through psionics
has in the past utilized psi-to-speech translators in order to carry out vocal communication
referred to as "it" on his hero page

Abathur

Starcraft 2: Spine Crawler

The spine crawler's tentacle can stretch nearly twice its height

Spine Crawler

Dungeon Keeper: Tentacule

An aquatic beast, the Tentacle only enters your Dungeon if there is water around
when they sleep beside the water they gain experience
Tentacles have high health and defense
Tentacles regain their ample health extremely slowly when sleeping
As long as the Lair is adjacent to water, they gain a meagre 2 experience points per turn

Tentacule

The Blob (1958)

The Blob (1958) Trailer

The Blob (1988)

The Blob (1988) - The Hospital Scare Scene

The Blob (1988) - Clip: Sink Blob

The Blob (1988) - Trapped in the Phone Booth Scene

The Blob (1988) - Movie Theater Attack Scene

Terminator 2 (T-1000)

T-1000: Movie VS Mortal Kombat

The Rings of Power: Sauron the Black Pudding

Sauron the Black Pudding

Carrion

Carrion Full Game Gameplay Walkthrough 100%

That Time I Got Reincarnated as a Slime

slime form (...) amorphous - mass (...) translucent ooze
Rimuru Tempest

Pokemon: Ditto / Metamon / Metamorph

amoeba, a single-celled organism with no definite shape
alter its cellular composition
unavailable (...) breeding (...) single-celled organisms reproduce differently from multi-cellular plants and animals
based on an undifferentiated cell, a cell in the body that can change into any other cell by sampling it
blob

Ditto

ne peut pas imiter le caractère du Pokémon en lequel il s'est transformé
Chromatique (...) chromatique
asexué (...) pas de (...) mâle ou femelle

Métamorph

Re:Monster

ability, Absorption

Rou

The abilities can be classified into 3 types
Obtained by clearing conditions of the world
Acquired by Absorption ability of Rou
Acquired by Synthesis ability of Rou
List of Abilities
Inherent (from birth)
Obtained from consuming (...)
Abilities and Equipment
Absorption
get abilities of other beings and things by consuming them
No matter how hard or poisonous something is, the person would be able to eat it
On Day 80 Rou acquires the ability [Synthesis] that he uses to merge the different abilities acquired by
[Absorption]
Which is quite convenient since [Absorption] starts to gather less and less abilities due to the gap of strength
between Rou and most of his enemies

Absorption

Synthesis
synthesize items, creatures, and abilities from the ones he currently has
He can use combine them into abilities with the cost of losing the original ability or transfer the
abilities into objects

Synthesis

NB: Imagine a synthesis system, generated by AI

Merge / Blend features or actions to generate new ones

N Inputs, 1 Output

Inputs are removed (lost) and the output is added (gained)

This system allows to recycle old / deprecated / useless inputs

Dragon Ball Z

Absorption (...) engulfing a victim completely (...) gaining their power and abilities

Good Buu

Absorption (...) victim possesses (...) strengths or abilities (...) attacker desires
The technique involves either engulfing a victim completely (...) gaining their power and abilities
engulfs (...) an opponent into his body (...) increase (...) physical (...) mental powers
(...) severed body part liquefy (...) piece of skin fall off of his body
The goo will then sneak up behind the person, and stretch itself to be large enough to accommodate the target
leap onto the person (...) smother as much of the target as it can
completely cover the person
goo is on the person (...) cover up any part of the person
target is completely covered, the goo will squeeze and solidify, trapping the person
impossible to escape it, no matter what the circumstances
Commeson (...) Planet Potaufeu (...) ability to absorb people and create an exact copy of them
person is absorbed (...) energy (...) drained (...) perfect copy resembling the victim's appearance
The copy has access to all of the victim's techniques, memories, and even has their same personality and beliefs, while
leaving the victim entirely drained of their Ki
Moro is able to absorb a target by encasing them in energy and then forcefully eating them whole
This causes him to transform and gain their abilities
After absorbing a victim, Naturon grows exponentially into a more monstrous version of himself, inheriting small
elements of his victim's appearance and some of their abilities

Absorption

Marvel: Absorbing Man

Absorbing Man - All powers

has mimicked the strength of Thor himself

Absorbing Man (Earth-616) on marvel.fandom

Creel absorbed the super-computer known as Ultron
With Ultron's limitless intelligence, Creel realized the full potential of his abilities, gaining unprecedented levels of control over his powers and the ability to "store" different types of forms for later use.
when he absorbed the intelligence of the robot Ultron, his understanding of his abilities grew exponentially

Absorbing Man (Earth-9997) on marvel.fandom

Other images

0 Ability Score

DnD does not authorize 0 in many ability scores, but BG3, yes.

Can You Beat Baldur's Gate 3 With 0 in EVERY Stat?

Other sources

Conclusion

Slime is fun !

Don't forget to create your own slimy thing.

Available in 2027 !

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